![]() The fired bubbles travel in straight lines (possibly bouncing off the sidewalls of the arena), stopping when they touch other bubbles or reach the top of the arena. ![]() After clearing the arena, the next round begins with a new pattern of bubbles to clear. Bubbles will fire automatically if the player remains idle. The objective of the game is to clear all the bubbles from the arena without any bubble crossing the bottom line. The color of bubbles fired is randomly generated and chosen from the colors of bubbles still left on the screen. At the bottom of the screen, the player controls a device called a "pointer", which aims and fires bubbles up the screen. At the start of each round, the rectangular playing arena contains a prearranged pattern of colored "bubbles".
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